Category Archives: Gaming

Removing entities in the Source SDK

I haven’t written for a while, mainly because I’ve been busy with classes and studying for the GRE for my grad school applications, but here’s a quick tip for those of you meddling around with the Source SDK. It’s well documented on how you go about spawning entities, but I couldn’t find a good place explaining [...]
Also posted in C/C++, Code | Leave a comment

Dual videocards without SLI

I just recently upgraded my workstation to a quad monitor setup, because you can never have enough screen real estate. I originally had a dual-monitor setup on a single videocard, an nVidia GeForce 8800 GT. A friend of mine sold me 2 older 19″ flat panels for just $50, but I needed a second videocard to [...]
Also posted in Hardware | Leave a comment